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Class: Game_Picture

Game_Picture ()

new Game_Picture ()

画像のデータを保持するクラス。

Properties:
Name Type Description
_name String 名前
_origin Number  
_x Number x座標(ピクセル)
_y Number y座標(ピクセル)
_scaleX Number x拡大率
_scaleY Number y拡大率
_opacity Number 不透明度
_blendMode Number 合成モード
_targetX Number  
_targetY Number  
_targetScaleX Number  
_targetScaleY Number  
_targetOpacity Number  
_duration Number  
_tone Array.<Number>  
_toneTarget Array.<Number>  
_toneDuration Number  
_angle Number 回転角(度)
_rotationSpeed Number  

Methods

angle () → {Number}

Returns the angle of the game picture.

Returns:
Type
Number

blendMode () → {Number}

Returns the blend mode of the game picture.

Returns:
Type
Number

erase ()

Erases the game picture.

initBasic ()

initialize ()

オブジェクト生成時の初期化。

initRotation ()

initTarget ()

initTone ()

move (origin, x, y, scaleX, scaleY, opacity, blendMode, duration)

Parameters:
Name Type Description
origin Number  
x Number  
y Number  
scaleX Number  
scaleY Number  
opacity Number  
blendMode Number  
duration Number  

name () → {String}

名前を返す。

Returns:
Type
String

opacity () → {Number}

不透明度を返す。

Returns:
Type
Number

origin () → {Number}

原点を返す。

Returns:
Type
Number

rotate (speed)

回転。

Parameters:
Name Type Description
speed Number  

scaleX () → {Number}

x拡大率を返す。

Returns:
Type
Number

scaleY () → {Number}

y拡大率を返す。

Returns:
Type
Number

show (name, origin, x, y, scaleX, scaleY, opacity, blendMode)

Parameters:
Name Type Description
name String  
origin Number  
x Number  
y Number  
scaleX Number  
scaleY Number  
opacity Number  
blendMode Number  

tint (tone, duration)

Parameters:
Name Type Description
tone Array.<Number>  
duration Number  

tone () → {Array.<Number>}

[色調]を返す。

Returns:
Type
Array.<Number>

update ()

フレーム毎の画像のアップデート。

updateMove ()

移動のアップデート。

updateRotation ()

回転のアップデート。

updateTone ()

色調のアップデート。

x () → {Number}

x座標(ピクセル)を返す。

Returns:
Type
Number

y () → {Number}

y座標(ピクセル)を返す。

Returns:
Type
Number


Documentation generated by JSDoc 3.5.5

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